Thank you for the feedback. Actually you taking the time to play and write this out means a lot to me and the others who worked on it.
The start button issue is definitely a bug on our end… the hitbox ended up being smaller than intended (likely from a late merge before submission). I’ll be fixing that so it feels more consistent.
You’re also completely right about the lack of guidance. We originally planned to include better map pointers and direction, but ran out of time during the jam. That’s something I’d like to improve and make more clear for the user.
As for the camera/blur, that’s another known issue we’re looking into. I 100% agree it is kinda rough. Even the text could be bigger
This project ended up being a bit larger in scope than expected, so a lot of the time went into the art and level design, with less time left for polish and implementation. I’m currently doing some cleanup work on the demo to better reflect what we were aiming for.
I Really appreciate the feedback!! I will let you know when an updated version is out.