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Hi HornyGuy6, then your GPU is not the problem, in fact we do most of our testing in that exact GPU. The one called godot.log is the most recent. The Godot engine only keeps the last 5 logs, you should pick the one that has the hour prior to the time the game has crashed.

I think it was because i was trying to skip the scene of her singing quickly that made it crash. I was playing patiently and it didnt happen.