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Really well done! i love vampire survivors style games, and the one thing that can make them feel like a chore is when they're over balanced.
Cut to me 35 waves into hard mode generating $100k a wave and killing everything so fast i never even met the final boss, it didn't make it on screen. And this is an absolute win! you made it so fun to explore the various upgrade trees ifound myself planting new flower types just to see what their capstone upgrades were!

Only Real Critique is that the music gets a bit grating after 20 levels, but you added a volume knob so i can't even really complain, and until i full screened it the text boxes for end of level upgrades and capstone flower upgrades clipped out of the play area on the web version, making them impossible to read (can read them just fine maximized tho)

Incredible job! a contender for the top spots for sure!

Thanks a ton, this is really awesome to read! Im really glad you liked all the plant evolutions, I was really hoping that this would be something fun to explore. And yeah... sounds like you absolutely broke the hard mode, it was originally suposed to be a crazy challenge haha, if i had to guess you used the "Time to work" relic and turned all sunflowers into money printers! 

Thanks for playing and for the feedback!

i don't remember the name of it but the perk that increases their money gen speed by the number of attack speed buff plants, at a certain point it's just a solid stream of yellow coming out the top of the sunflowers, it's no longer numbers haha


other combos that were fun was magnet capstone for the reach plant with the hyper fire rate plants, and placing watering plants at the beginning and letting them do the hard work for me c: