Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Ooh, not a bad idea... it's a bit hacky, but I think if you have a manager script it should be fine... STMQuadData objects are ScriptableObjects which in a build, do not serialize. But as long as you have a script that updates the one scriptableobject in particular before text is rebuilt... I think it should work. Maybe. I'll give it a shot in just a moment!