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(1 edit) (+1)

Brewing potions is always fun, here are some notes for this game:

  • The game could use some sound effects, sound can make a game feel more polished
  • I feel like in its current state buying and moving the things feels a bit clunky, maybe would be better to buy something and instantly make it follow the mouse to put it in the cauldron
  • Since putting things in the cauldron is the main mechanic, that could be emphasized with some kind of animation and sound
  • The small goals you get to brew different kinds of potions is nice, but there should be a bigger goal for the game. I feel like if you made putting things into the cauldron more satisfying, that would help the game have some purpose even as a sim game.
  • I would sometimes get the same potion multiple times in a row and was confused if I actually brewed it or not, so maybe an indicator for that would be good too
  • The money didnt really have a purpose in the game
(+1)

Hey thanks for taking the time to play and provide some feedback. 100% agree with sound and animations, I just didn't get to it in time. I'd like to follow up with a post jam version as I didn't achieve the vision I had for this game.