Lovely game, I felt like I could not lose, it's just about making a functional and profitable tavern and designing awesome challenges to attract adventurers
10/10
thank you. Two of my design pillars were inevitability and personalization, so I’m glad that came across
nothings worse than when you want to try a build that sounds fun to you and it doesn’t work. Some thing might be more efficient, but I’ve seen players get to the end without reading anything lol
thanks for the kind review