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(+1)

Good job :)

Once I figured the boat was pretty safe when in shallow water near an island, the game wasn't quite challenging enough for me personally - I think having a stronger overall objective to aim at might have boosted the fun factor, but overall a solid lil game!

If I were to suggest a specific tweak, it'd be to have to press a button to unload materials at an island - a few times I accidentally dropped people off at a location without meaning to

(+1)

Thank you very much for your feedback. Yea it definetly needs some tweaks to balance everything more. The shallow water is quite safe by design. For the button to unload, I understand what you mean, but the goal was to make a game that can be easy played by just using movement keys. But I will think about that.