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Refactoring and polishing vs adding new content is always a tough decision for projects like this. I think it’s very understandable to want to focus on content as it IS hard to enter into a rabbit hole where you’re forever reworking the same thing. Still think the quest log/guidance is a big one but can’t fault you for wanting to focus on new stuff.

Ultimately these type of comments are all suggestions and I think it’s important from us, the people making them, to make them with this understanding. We want to try and be helpful but really whoever’s actually making the thing are the people who need to make the decisions and live with the consequences, so that’s where our part ends =)

And with the whole AI, I am personally a very strong hater, maybe if I’d looked more closely I’d not even have tried the game to begin with. But I did try my best not to direct all that vitriolic energy at you. The reasons behind it, I absolutely understand, I’m a coder who can’t draw myself, this stuff is DAUNTING.

I hope this haven’t come across as a personal attack or anything in the vicinity, and if it did I’m sorry, it wasn’t the intention.

The point with the code and whatnot is really a sort of “paranoia”. Once you know there’s this stuff involved, you start second guessing everything and that in itself is a bit sad, imo. I mentioned and stand by it that there is a ton to love in this game and I believe that this is because of your own effort and care. False positives when you’re on the lookout for slop are a thing and they’re sad.

Excited about the proofreader, even just a little polishing in some key areas is going to go a long way.

Despite everything I am, in fact, still interested to see how this moves forward.

All the best