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Fantastic art!! I really liked the good job picture even though it was only visible for like a second lol. I also really liked the music especially the second one with the flute(?)

Unfortunately I really struggled to understand what I was doing, I can't tell if there was a bug or if you're not allowed to brew while your gun is loaded but that really confused me, and it took me waaaay too long to figure out what "clearing a prop" meant. While I really love the aesthetic of the bubble gun I could not tell what exactly it was supposed to be doing.

My first run I also kind of ended up going straight for the ladder and then got completely lost because I didn't even realize how to get back in the potions room since there's no prompt to press anything near the trapdoor I dont think? I think maybe if the concepts were introduced one at a time, ie the potions, then the barrel, it would have clicked sooner. The gameplay was also kind of all over the place. Picking up junk had nothing to do with the potion mechanic and kicking out the dwarves didn't really work as expected, you would naturally kind of assume that the strength potion would affect the gun and maybe the gun would move the dwarves since there's only been interactions between the potions and the gun till that point.

BUT I did get it all in the end! And I think it was all really well presented and felt pretty good! More goblin girl plz!

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Thank you very much for such a sweet review!

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Thanks for reaching the end! Totally agreed with all the points you've made, the game needs a tutorial and some mechanics could be implemented better