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(+1)

Cool concept. It was fun doodling. 

I finished the game but to be honest I had no clue what I was doing, I just spammed paintings towards the end to get more hints. I guess I was supposed to copy the green, and then add a single thing, see how the effectiveness changed, and then highlight that pixel? Not sure.

(+1)

Thanks for the feedback. Glad you liked it. And yeah, that's pretty much what the hints are for in this version. Original plan was to judge it by the design itself instead of by the grid cells that are covered, like if you draw a vertical line, it wouldn't matter where it was drawn on the grid. I feel like that might make the experimentation and puzzle-solving parts easier. But that was wildly out of jam scope. I might add it back later to remove the whole grid-based judging mechanic.