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  • IMO tough to discern the background from the floor at times
  • I like the player character design
  • The background is nice, I like the parallax effect.
  • Putting enemies on different movement cycles would be a nice way to spruce things up
  • More visual feedback for getting hurt would be nice, I didn't realize I was down to one HP until I died.

I think there are a few QoL changes that would go a long way with this one, but the foundations are all there. I do appreciate the jumping around feels pretty good, the player doesn't feel too floaty and having a high amount of mid-air control is nice.

Thanks for the feedback! When I have time, I'll definitely leave a feedback for your game.