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(+1)

The gameplay loop was good. The rock pillars didn't quite match the terrain and felt a bit out of place. Kind of like when Scooby and the gang search a locker for clues and the locker is clearly drawn by a different artist than the person who drew the other lockers on the background image. I also would have liked a more unique character that matched the enemies art style. Rather than the Mixamo y bot gal, but I get it. 2 weeks is not enough time to create a 3d player. All in all it is a pretty decent game for a 2 week time span.

Thanks! I actually made pillars and the landscape myself, so it's technically the same artist. But yes, the outline wasn't exactly a successful approach (I probably did it to avoid the impression that the object couldn't be easily identified on screen, although that's probably unimportant).