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Thanks for playing and agreed! That was the exact vision. These two levels were actually intended to be tutorials on what pickups did, how to dump them, combinations, etc with the next level being the full vision with branching paths but I only got it about 1/3rd done before I had to shift to the UI and submit.

The third level would have featured a branching path with a challenge for each pickup type and a challenge where they join at the end that could have been beaten by any of the three and potentially skipped if you combined certain ingredients.