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(+1)

Yeah, we totally get that our customer and potion system isn’t great, so we’re already planning to rework it. Same with the 3D world - we originally wanted to add way too much stuff: better shadows, sky, grass, lots of props, a well, even a cool basement entrance hidden behind barrels under the stairs XD

This was our second jam, and we’re really happy we at least managed to capture the overall vibe of what we had in mind. It was super fun, and we’re still kind of riding that excitement from how much we managed to do and learn in such a short time.