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Two questions: 

In the game sheet, there’s only one stress track for each two columns. Is that correct, are you supposed to add the weight for both columns to one tracker? There are 6 slots in each column, so if we need to use one tracker we need to basically roll all ones and a couple of twos for weight in order to not shatter.  Am I misunderstanding the rules?

If I have an entire column of sixes, for example, how is it valued? The top one is 6 and all the ones below it are 12?

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Hi BookMistress
Great questions! I’ve actually updated the game sheet and ruleset to make this much clearer for everyone.

The Stress Track

  • Independence: Each of the 6 columns now has its own independent Stress Track.
  • No Sharing: You only add the Weight to the specific track belonging to the column you just played in. This gives you the full 15-point limit for each column individually.

Scoring a Column of Sixes

Your math is spot on!

  • Bottom Shard: Since nothing is beneath it, it stays at Face Value (6 pts).
  • The 5 Shards Above: Because they match the shard directly below, they are "Fused" and worth double (12 pts each).
  • Total: 6 + (12 × 5) = 66 points.

Tip: If you play with the new Golden Hour variant, that bottom shard jumps to 3x value (18 pts), making the column worth 78 points total!

Hope this reply clarify your questions. Thank you!

Thanks so much!

That makes sense, I’ll start doing that. I’ve actually been colouring the slots instead of writing numbers (6=teal, 5=green, etc), so it would be very easy to pull our a couple of extra colour pencils and also colour just one side of each stress tracker square (pink for left column, purple for right column). 

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You're welcome, the answers help me improve my games. I'd love to see a picture of your finished stained glass pieces here in the comments. I add a Ranking Card on the downloads (and the Ruleset) to check the finals results! Good luck!