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(+2)

Thank you so much for coming back to play the game to its end! 

Well, the game isn't supposed to be intuitive, and the clues were indeed supposed to be hidden 🫡 I firmly belive that if your game is to find out how to open a locked door, it is not a good game if the key is visible next to the lock 🤔

The shears wasnt supposed to be as challenging though. We didn't enticipated that the player would mix up the bluetit riddle with the shear puzzle and that is 100% on us, because it is such an obvious connexion to make 😅 I also should've not put an other mushroom spot right next to the wormhole and should've draw it a bit bigger. 

Every other stuck points you listed is by design 🫡 (No need to guess the eating dynamics of  animals by the way, there are clues somewhere for that too)

I'm happy you enjoyed the game past the difficulty of the puzzle. We worked really hard those 2 weeks to make a game that we would be extra proud of 🤝