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Exploding head and organ thrower enemies

I've been working a on a couple new enemies. This migraine man starts making sounds and glowing red when you get close and after a few seconds his head explodes into a shower of white worms. The worms cling to wall and ceiling and fall down after a few seconds so you need to be careful not to be damaged by those either but you can shoot the worms down before that or deflect them with Laser Explosion. In the meantime the monster heals his head and the cycle continues. The weakpoint is visible only while the head is exploded but you can try capturing him anytime if you remember the placement of it. 



And these human caterpillar guys throw their own organs around in a desperate attempt at self defense. They are not too dangerous if you pay attention, but the organs do pile up until they burst in a few seconds, so they serve as an extra environmental obstacle and do damage while in contact with the player. In this placement these enemies are easy to avoid, but might be more of a challenge if you need to pass them in a narrow tunnel or in combination with other enemies. The organs can also be deflected by a Laser Explosion like other rubble in the game. The lore reason for these existing is that they are used as bioengineered machines to grow large amounts of organs for transplants, that's why they have multiple holes for convenient organ access.