I liked the vibe this one gave out, the retro-futurism was strong in it. The movement was a bit on the slow side, but having a relatively small map, and being able to keep forward pressed made it maybe even a good choice as you tried to get away from the robots in the hallway.
It was a bit, or rather very, hard to know what to do. I know there was a long list of steps on the page but unfortunately as I was about to check that out I got cornered and killed.
Play-through: