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(+1)

Really cool entry! The movement and overall combat vibe reminded me a lot of classic Quake, which is a big plus. The music fits the atmosphere perfectly, and the stylized graphics look great.

If I had to give one piece of feedback for polish: it lacks a bit of "juice" or impact when you hit enemies. Some screen shake, a slight Hit Stop (freezing the game for a few milliseconds on impact), or more pronounced particle effects would make the combat feel much more visceral and satisfying. Regardless, it’s a solid project for a 2-week jam! Keep up the good work!