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Really interesting concept! I can see the core loop of gathering ingredients, brewing, and using the badger to solve obstacles, which is a solid foundation. It might help to include a small in-game hint about not using duplicate ingredients and how to control the badger, since those felt a bit unclear at first.

That said, the art style is beautiful and gives the game a strong identity, and I really like the tense, classic vibe you’re going for. Looking forward to seeing how you expand this after the jam great work!