Really interesting concept! I can see the core loop of gathering ingredients, brewing, and using the badger to solve obstacles, which is a solid foundation. It might help to include a small in-game hint about not using duplicate ingredients and how to control the badger, since those felt a bit unclear at first.
That said, the art style is beautiful and gives the game a strong identity, and I really like the tense, classic vibe you’re going for. Looking forward to seeing how you expand this after the jam great work!