Nice submission, the pickup/placement mechanic was a little janky so it was hard to win. Also not sure why but the guy wanted coffee and I made coffee (or at least something that looked exactly like the picture) and he wouldn't take it like he did the water so I lost. The sound setting should adjust as you move the slider and not tween after you stop dragging. You should use the value_changed signal in godot and not the dragging started/ended signals if that's what you did. Great job submitting!