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Cool take on the theme! To have a boss be invincible until a certain point in time is a great idea. I agree with the other comments that the lasso mechanic should be used more often. I also felt that the hitbox was not very forgiving, making it smaller would be nice as there is a lot of projectiles flying about during boss fights, and I was getting hit by projectiles that didn't look like they were hitting my character model. Great job though!

(+1)

Thanks! I felt like making projectile hitboxes smaller might make it a bit too easy, but then again smaller generally feels better to play with. Maybe I should shrink the player's hitbox a bit instead.