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(+1)

Love me a chill loop, great work here! 

Things I loved:

- Art style! It's giving Stardew, Shovel Knight, Bee & Puppycat!
- Characters all look great, incl the PC (skirt + helmet life)
- Hitting flowers! I was picking them like a chump until the sixth loop D: lol
- Little side quests / secrets like the spear and Tutle were nice!
- Letting this flower knight rest their gams on the log for a while after a fight = immaculate
- Big bee

Things I'd love to see:

- Changing up enemy/spawner placement to give those sections some more juice
- Mixing levels together as it goes on (e.g. swat fly while gardening, find spear but enemies, etc)
- Some BG  music! Just some chill nondescript creative commons would've been grouse

(+1)

I actually love Stardew and Bee & Puppycat, and Flower Knight’s name was inspired by Shovel Knight so you kind of hit the jackpot there, haha. the sitting was simply a must, and the bee is honestly what’s carrying the game.

the spawners location being random was planned, but we unfortunately didn’t have enough time for it as it was a last-minute level.

thank you for your thorough feedback, it’s very much appreciated! :>