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Not exactly a game per-se, but I do resonate with the emotions here. I am absolutely nauseated by the repetitive game design I keep seeing around video games, with all their "incremental" tags and endless rehashing of successful formulas that boil down to uninspired mimicry. I do feel the dialogue may have dipped into the pretentious side at times, but it was genuine, and I agreed with a lot of the ideas there. I figured out it was meant to be two people by the way the conversation was formatted, and then made the distinction that the characters were delineated by font and color, a choice reflected in the background. Communication is a tricky thing, and at the end of the day, it is truly about the communicator, not the one communicated to. It's simple, but I can see the truth in the work. I truly appreciated it.