Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for playing! I agree, the controls definitely weren't quite right with this one. I'm using an actual rigidbody for the player and was having trouble finding the right physics settings to make it responsive enough for jumping without making it feel floaty. It might have been easier to use a characterbody instead and just fake the visuals to look like it was a simulated object.