I didn't like my past feedback so decided to try posting again.
I've played until the end of the beginning chapter (so just after the interrogation) and the biggest problem so far is the many typos in the game. Plus some weird phrasing that doesn't sound natural in English. This is natural since it isn't your first language and you're working on your own. Still, I would suggest eventually hiring a proof-reader to look over the script and weed a lot of these typos out.
At first I kinda just assumed the game would be set in Hollywood because movie studios, but it ended up being in the UK instead which is nice. If characters using words like bloody set off my radar an underground mention made it concrete for me.
I won't comment on the WIP art or lack of music since the game is very much still in development. I hope making this goes well for you, especially since we're all going through rough times right now.
I'm not a game dev expert but I assume this was likely made in Ren'py. If so, I would like to see a log added so you can look at/ reference past dialogue. I realise that if you're going for a more detective style visual novel, this might conflict with wanting the player to remember things rather than just look back. But given that some people like myself make way too many saves, that might be a problem either way.
I guess if I'm complaining about typos, I should actually point some out and help. When something is going to happen for a certain period of time, it's temporary; not temporal. During the interrogation scene, you're asked if Hayley had a boyfriend. One of the answers is that you saw her with Blayke when it should be Blake.
I'm looking forward to future updates of the game. Hopefully I haven't come off as obnovious. I was actually a little worried about posting feedback.