- Really well done on the retro aesthetic
- Combat feels a little lacking. Sword hitboxes don't feel entirely accurate, and some knockback could help.
- Weird control nitpick: if you're pressing up/down and the press left/right (while still holding up/down), you start moving left or right. If you're pressing left/right and press up/down, you keep going left/right.
- Impressive world size, and asset variety
- I appreciate the softlock protection on the left side Sokoban section
- Hearts seem exceptionally hard to come by (is there any way of regaining health?). I find myself avoiding combat entirely where I can. (update: I see, on putting an ingredient in your health is replenished)
- I won!