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(+2)
  • Really well done on the retro aesthetic
  • Combat feels a little lacking. Sword hitboxes don't feel entirely accurate, and some knockback could help.
  • Weird control nitpick: if you're pressing up/down and the press left/right (while still holding up/down), you start moving left or right. If you're pressing left/right and press up/down, you keep going left/right.
  • Impressive world size, and asset variety
  • I appreciate the softlock protection on the left side Sokoban section
  • Hearts seem exceptionally hard to come by (is there any way of regaining health?). I find myself avoiding combat entirely where I can. (update: I see, on putting an ingredient in your health is replenished)
  • I won!
(1 edit)

Hey, 

Thanks for the extended review! All push boxes should have the softlock protection, but i'm glad it was noticed haha. And yes, the only way to regain lost health is by delivering an ingredient.

Thanks for your feedback