Dang, was 500 points or so short on the last day Boss. Really fun idea and I enjoyed the placement aspect. The only friction I had was the time was spent on some of the transitions. Especially on the later days when the point totals were much higher. Really great submission!
Viewing post in Brewers of Khazad-Dun jam comments
Thanks for playing! Its always reassuring to hear people playing to the end of one of these game jam games, I know people are playing a lot of games fairly quickly during these judging periods.
Yeah I agree with you on the length of time things start taking. Its hard when you're playtesting something like this, you sort of get numb to it lol. You can actually increase the game speed in the settings (Which doubles the speed of everything). But unless youre someone who makes a habit of going into game settings you'd have no way of knowing that. Having the game speed scale as things trigger would probably be a better solution- and the speed setting would just start you further along in that scaling. The shop/customer/end of day animations could probably be sped up a bit too.
Thanks again though! I appreciate the feedback!
Ohhhh, okay good to know. I think I’m too used to autobattlers now where they have them in the main screen. My bad on that. You’ve given me a reason to go back and get the salty run back against the final boss 😂
It’s always inspiring to see the game you put out and I’m blown away as to how much content and polish gets put into your GWJ games. Do you have a newsletter or channel where you do any kind of updates? Would love to follow your game dev work more closely if so!