Hello! I've been absolutely loving this pack so far, I was however wondering if you knew anything about importing them into Godot. I have the rigify add-on in blender but importing it over leaves the bones super janked. I've done a good bit of digging but I can't seem to come to a conclusive solution
Thank you so much for your time and awesome assets, my friend!
Viewing post in PSX Rigged Character Bases comments
I'm sorry to hear that, I've heard this happens a lot unfortunately.
Some people have said this plugin helped: https://felesmachina.itch.io/rigodotify
I'm not sure if it still works but I don't have much experience in Godot so I can't help as much as I'd like. Though for the future if you are planning on really doing game dev I HIGHLY recommend buying Auto Rig Pro. It's $50 but I use it more than any other plugin and you can literally rig a character in seconds with it.
I also found this thread on reddit, but again not sure how much it will help: https://www.reddit.com/r/godot/comments/126b28p/has_anyone_had_issues_importing_...