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(+1)

Wow thanks for all the feedback and thanks for playing.

For the first bit, thank you, I like that you saw what I was going for.

I agree with the fighting part, there a few things I think I can do to make the fights tighter, reduce the turn timer, kick off the next turn right after the player does their attack... maybe a few more things.

I try to make the game pad always work with my games.

I agree, I wanted to build on the attacks as the phases went on, but had to cut a lot due to real life getting in the way.

I think your feedback in the last one is solid, I had similar feelings to most of that and think the others are good to find a solution for.

Thanks for playing!