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A bit too intense to be honest But it helps that I already explored quite a few aspects of it all (writing a devlog on that as well). using modulation over a very small texture count and having a small recycled music loop (30s or something) also helped to gain some time). It also helps to be out of a job right now, it basically was a full-time job with some overtime on the last 5 days or so.

I don’t know if I’ll do it before the voting frame but I’ll try to give it a try. Otherwise Under Belly (You Suck At Producing), Hack Music Theory and 8 bit Music Theory are great learning sources.

8 bit Music Theory is great. The other two I haven't heard of, but I'll be sure to check them out. Thanks!

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The first is more production/mixing/mastering oriented. With good explanation in addition to some touch of humour and auto-derision. The second one is more theory oriented like 8-bit Music Theory, but not specific to game or analysis, more on very focused tips. But you have to scroll back to old videos as he stopped making free content on YouTube for years now.