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* Front-end notes:

The counter for how many messages remain in my account does not update as I use them in the game, only when I change the page to another view or switch to another tab.

I scrolled way back in the text to find something; when I scrolled forward again a bunch of the most recent exchanges no longer appeared.

* Maybe combination front-end and LLM:

There's confusion in the Companions, NPCs and Inventory lists.  Companions had been empty but at some point about half the NPCs got transferred into Companions even though I haven't been able to form a party yet.  One character has generated listings for both "Commander Thorne" and a sepaarate one for "Thorne" -- and the first stayed in NPCs while the second switched to Companions.  Then there's all the random-word, object, and placename NPCs.

My Inventory contains an important pebble that I found and a poultice made of herbs I gathered.  That's right, but it also refuses to contain an evil figurine I found, even though I've picked it up twice and successfully transferred it into a separate pouch.  The system knows I have it but won't include it in Inventory.

* LLM trouble:

All sorts of weirdness as you might expect; I don't know how much you can correct it.  Another NPC problem is that one character appeared saying at first that her name was unimportant but later was described with the name of the village elder's dead granddaughter.  He has not recognized her, so I assume it's not meant to be the same person.  But there was something like "Elara says 'Elara's journals contain vital information.'"

I did get some XP for a non-combat act (unexpectedly), so that's at least partly working.  I *felt* like I should get some for a couple of other actions but I guess the system thought otherwise.  Maybe I had not completed them; hard to know.

* Otherwise:

Otherwise, my first run is interesting but confusing, maybe because I started it with no Narrative information.  I have a strong impression that it's making up all the action as it goes along, rather than maintaining a world that I'm acting in.  I've started a second and loaded it with Discworld (https://discworld.fandom.com/wiki/), and it's doing quite well at Pratchett-like prose and setting.  So far this world seems more solid.  I started this one with D&D rules; so far I don't notice much difference.

the counter thing … i thought i had fixed that particular issue i will re-invistegate… 2, you scrolled way back and then forward and everything dissapeared, that is upsetting im not sure what is going on there again i will investigate, as far as the npc’s and comapnions and factions yeh i am constantly trying to fix those particular issues just about everytime i update or put in a patch to fix something so it will get better its just seems to be a problem that is very hard to get rid of, in this newest update much of that should have been fixed but i also am seeing issues with it still i am working on it though, the very next patch will try to address the whole thorne, and master thorn, and five other thorn’s in the list thing that is rather annoying, as far as the figurine i am not sure what is happening there a work around is to tell the dm specifically to make it and put it in your inventory, i will work on the prompts for that so it knows specifically if you pick something up and put it in your inventory it actually does it… honestly it may not know exactly how to make it as it doesnt even know what it is *laugh* ill see what i can do should be fixed in a couple days or at least work better, ahh yes xp for non combat i just updated last night you should see alot more xp for non combat related things happening in game it was there before but was not being adhered to as much as it is now, if you feel you deserve xp for something just tell the dm it should give it to you, it will still get excited in the narrative and forget sometimes, as far as the first world goes and well all worlds for that matter it is making things up as it goes along, the only time it wouldnt is if you told it to like follow a specific path or narrative like in a book, and yeh the more information you give it the better it will be,  as to the last part not noticing a difference not sure what you mean , if talking about dnd and gurps, they are incredibly similer the difference mostly is how the dice rolls are calculated and what is included in the character sheet.  Thank you so much for all your responses to me, 

on another note i am fixing to post a devlog about a new thing i added to the game, as well most everything you mentioned previously has been iether fixed or tried to fix some things like the npc list thing is a work in progress it seems the last fix was supposed to actually fix it but something is still off, again thank you for playing the game and giving me so much great information and feedback, please as long as you are interested keep it coming im trying to fix things as fast as i can. If there is a problem and someone tells me about it i will always at least attempt to fix it immediately but some things just take repeated attempts i will definitely work on them though. Thank again, i appreciate your time and effort.