Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Using pre-made assets is fine but you were clearly working on the code and game controller well in advance of the jam's start. I mean, you get why I'm skeptical? 

But to answer your initial question: no. AI translation is not allowed. (and probably overkill for a week-long jam game)

The game controller was made during the prototype development.

Though, the other systems (dialogue, quest, etc.) are indeed from the original game.

Regarding AI translation, I used a quick system I have set up with Notion, as seen in the video, I translate things real quick. I agree this is a bit overkill for a jam entry, though. To the point it could be ignored I guess.

But anyway, as I said in another reply: I understand you feel this way. I saw a great opportunity with many coincidences in this jam, specially the fact I made the prototype within its duration and the ram mascot.

You can disqualify my entry if you feel I was dishonest in anyway. But may I ask you to leave your feedback on my prototype when you finish up the jam? I will be happy to watch you play it.