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(+1)

This is awesome. I notice you changed something that I now recognize was probably a bug. In the original, one could grab a credit and then Undo the action, keeping the credits but not wasting the movement squares. Here, the Undo also undoes the credit collection. 

(+1)

Hi! Thanks for the kind words. It's indeed a bug that you could Undo and keep the credits you collected, so this remake prevents that behavior. I also fixed a bug where you could use Bit-Man to "zero" your own programs, preventing them from being attacked. 

(+1)

I was not aware of the bug to use Bit-Man to zero a program. Thanks again for this blast from the past.