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(2 edits) (+2)

It’s a fair enough nitpick. I did suggest bringing the default SFX level down slightly (in menu) and though this sounds simple - in this case it would’ve done wonders for the overall mix. Just happened to be one of those things that slipped through the cracks in the rush to meet the deadline unfortunately (I certainly don’t blame Calum for it, since  the root problem was more balancing and quite an easy fix).

Thanks for playing and glad you enjoyed the game!