Thank you so much for such detailed feedback, nenayz! I love the 'super food' idea for encouraging map exploration — that's a brilliant way to fix the static gameplay issue. I'm also taking notes on your suggestions regarding auto-turrets and enemy health scaling for the post-jam version. Really glad you enjoyed the art and atmosphere!
I'm heading over to check out your game 'Deeper Down' right now. Can't wait to see what you've built!