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- GAME FEEL: Starts slow, but gets faster once you get the upgrades, playing with the gun with high attack ratio is satisfying! The small time stop effect/feel when killing an enemy is also nice. 🟢

- FUN & CHALLENGES: Offers a good challenge, I couldn't finish it if there's a proper ending, but I defeated the first mage boss. For a jam game it is great. 🟢

- STORY/IDEA: It's great that it has a story! And it's even better because you mixed it with the gamedesign + theme. ⭐

- MUSIC/SFX: The title/menu theme is ok. But feels a bit lacking on the music side. The SFX were good/ok. ⚪

- GRAPHICS / ART STYLE: Enemy colors are distinctive, once you see its color you know what is coming and its pattern, which is nice. Art style is consistent. ⭐


(there were a few things to fix maybe: there were some invincible enemies out there, I don't know if they were intended or not.)

(when you get an upgrade you move the character while choosing the upgrade and you can take damage this automatic movement happens)

(1 edit) (+1)

Thanks for the feedback! The game was a bit janky as I only started it a few days before the deadline and I was actively away from home , but I think it turned out pretty good for what it was, there's a much more complete non game jam version on my account if your intrested!