- GAME FEEL: Starts slow, but gets faster once you get the upgrades, playing with the gun with high attack ratio is satisfying! The small time stop effect/feel when killing an enemy is also nice. 🟢
- FUN & CHALLENGES: Offers a good challenge, I couldn't finish it if there's a proper ending, but I defeated the first mage boss. For a jam game it is great. 🟢
- STORY/IDEA: It's great that it has a story! And it's even better because you mixed it with the gamedesign + theme. ⭐
- MUSIC/SFX: The title/menu theme is ok. But feels a bit lacking on the music side. The SFX were good/ok. ⚪
- GRAPHICS / ART STYLE: Enemy colors are distinctive, once you see its color you know what is coming and its pattern, which is nice. Art style is consistent. ⭐
(there were a few things to fix maybe: there were some invincible enemies out there, I don't know if they were intended or not.)
(when you get an upgrade you move the character while choosing the upgrade and you can take damage this automatic movement happens)