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(+2)

For some reason, the SFX gives me a slight headache. You could try adding random pitch variation. That’s the only issue 😅 But the whole game is great 🔥

(1 edit) (+2)

Ah, fair enough! Apologies for causing ya a headache, glad you were able to enjoy our game despite that! ^_^

(+3)

Thanks for the feedback. Our programmer did add pitch variations to the shielding which I think was an excellent call. We could’ve randomised damage sounds as-well to make them less grating for sure (though I did try and keep these pretty quiet)