The "Session not found" problem is not happening the same way now, but the banner appears on the itch.io version and looks like this:

As you can see it blocks the top menu (and never goes away). Anyway, apparently my session *does* get found now, so... whatever. Maybe it was some kind of cross-server issue, and now I've got all the right cookies in, or something. (And now I'm playing on replit.app so no more of those issues.)
Yes, I meant to mention that it seemed like the threat level is pretty high for a little level-1 guy such as myself. First encounter was with some dark sorcerer type who was clearly over my head, so I was polite and he went away. But he (maybe) had already started a forest fire that destroyed my village before I met anyone there, and while escaping that I ran into two wolves I couldn't handle, and now we seem to be involved in some kind of Dark Forces emerging to take over the world. When really I should just be beating up tavern basement rats or something.
Graphics -- nice but not necessary, IMO; maybe for later. I think for now it'd be best to see how far you can get with making the AI do what you want. Personally what I'd like more than graphics would be a map -- but that might be a lot more complicated.
Yeah, that last page of character creation is super powerful! I get the idea of it and how it should work, but it's really a brand-new type of mechanic for games and it'll take me a while to figure out how to use it best.
A couple of years ago I tried making ChatGPT do a basic version of this and it was pretty bad. Decent at DMing locations and encounters but no object permanence, no memory of things that had happened, the reality was all very squishy. What you've got here is working much better than that. Great project.