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I think there are too many steps in the potion brewing or maybe I missed something. It is a shame, that you ran out of time to fix the more problematic bugs, like the missing fail state for 0 HP. I walk around quite a while until I noticed, that my character should be dead after fighting a couple of enemies. Maybe I wasn´t fighting them at all? If I did, than there needs to be more feedback on hits. The music is nice and the graphics well made. The movement could feel a bit smoother and hitting the keys for every move gets tiresome after a while. But very interesting concept for a jam!