Ive always used Godot. Its powerful. How is this any different? Its just a clone. I am curious because its like roblox developers cloning games and calling it theirs it seems like. Not trying to be funny. Actually curious
The short version is the Godot developers started attacking their own user base over political reasons, even attacking and banning their financial supporters, so Redot, a non-political alternative, became the de facto choice.
The people who make politics their entire lives and/or identities didn't like this, hence the brigading you see.
It's definitely not the same. It has taken over a year and probably 1000s of man hours at this point. If you want to see some of the differences you can see here: https://blog.redotengine.org/2026/01/29/redot-lts-26-1-stable/
Unless otherwise stated everything listed is not something in Godot.
A few items:
UID Viewer tool
SoundSmith
MCP for using Ai agents in engine
Gif, Apng, and webP support
More co.ing soon with 26.2 update.
Hope that helps.