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wow is an incredible use of Godot physics, great idea, the art is soo cute, I love the scenary, the background, all very well done, but the difficult is so high, I dont know how many levels it has but if we cant advance the game is... good but frustrant, maybe more strong at the claw... and I as gamedev I am thinking in the algorithm to say if the level its okey, could be curious, I see it is probabilistic, stochastic or aproximated, woa!