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Very creative take on the theme, I didn't even know about people being able to have an invincibility complex till this game. The art direction seems cohesive enough and the gameplay feels like running a slot machine in that I have no control over the outcome once the coin is flipped or the vial is chosen,which while fun the first few tries, becomes somewhat stale as there aren't really any lasting consequences to failure or success in the flips or ways to manipulate odds. Giving the player options to manipulate the odds in or against their favor or having the player's choices affect gameplay more heavily would help to feed into the invincibility complex I feel.