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I ran some tests here with VSCore and Battle, and in none of the tests did I observe the behavior you described. Could you please check if I missed anything in the tests?

Is there a situation I need to reproduce exactly to make this happen?

I added some modifications to a separate file called Kadajah_BattleSummon(Test).zip. It contains a specific script to clear the phantom action queue each turn. Could you download it and test if that solves your problem?

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I'm using it to summon a different entity as well. Here let me 

So when i do that. The character's blue bar which is the atb gauge. Stays full and doesn't let him perform a turn anymore. When i summon something like this. (the summon does his turn fine but the character does not get to act anymore).

Please send me a screenshot of your summoner's configuration.

Is ATB compatibility enabled in the plugin parameters?

Is the engine mode also ATB, correct?



yeah i enabled atb mode. it is atb.  The main character 's bar just  stays full instead of filling up and acting. But the summon does his turns normally

Bro, I tried to reproduce the behavior you described and couldn't; everything seems to work normally here. Could you please check if I'm doing something wrong in the test?
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my bad it was  a conflict with an auto triggering skill that caused the issue. I fixed it. But i've run into a different bug. 


When i have a summon out like the little skeleton. and then i transform my actor into a "solo" mode transformation. and it dies, Instead of bringing the summon and the character back out, it just starts the defeat screen.


(this is a picture of when the solo mode is killed)

Hey bro, I added a parameter called Prevent Summon Defeat in General Settings. With this parameter set to True, if the summon dies in solo mode, the summoner and their party return normally.

In duo mode, if the summoner dies, the summon is dismissed and the party returns normally. Please download the js file again, activate this parameter, and see if everything is working as it should.

Let me know if you have any questions.

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Thank you so much. It's working good now. (from my testing so far) 

Thanks for the feedback bro, if you need anything, just let me know!