I ran some tests here with VSCore and Battle, and in none of the tests did I observe the behavior you described. Could you please check if I missed anything in the tests?
Is there a situation I need to reproduce exactly to make this happen?
I added some modifications to a separate file called Kadajah_BattleSummon(Test).zip. It contains a specific script to clear the phantom action queue each turn. Could you download it and test if that solves your problem?



my bad it was a conflict with an auto triggering skill that caused the issue. I fixed it. But i've run into a different bug.