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(+1)

As other people have said, I encountered some bugs with hits not registering, not being able to kill enemies, that sort of thing.  I will say I enjoyed the little platforming sections and when my hits did register, I thought the feedback to the player was good with the blood effects and the hit markers and everything.  The guns sounded great too.  There's some real potential here, you did a lot and I can see you put a lot of thought and care into making the gameplay feel good!

I'm really glad that you noticed the effort put into the 'game feel.' I now realize that trying to implement a dynamic destruction system during a game jam was a bit too ambitious, and I wouldn't have coded it that way if I had known it would cause this many issues. However, hearing that you enjoyed the impact feedback and overall potential of the game means a lot to me. I am committed to polishing this project and making it the best retro FPS experience possible. Thank you so much for your feedback!

Could you please send me a simple screenshot of the enemies not dying?