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(+1)

Oh, this is a pretty cool idea. I love the art, the animations, the audio. Everything is just really cool. I ended up with the claymore and the earthquake thingy. Had tons of fun to be honest and the mechanic at the end typing stuff. Pretty cool. Would be cool if the code is stored in local storage for example and you can dig it up. Then maybe people who ran (for example my code is GVZ3BJ) get this displayed for them and they post it somewhere so we know when to check the run and what they ended up with. One thing though, I wasn't exactly sure how this fits the theme, but regardless. I did find one bug at the final boss, I run at it, touching it and swing with my claymore, doesn't land, but right after I dodge his attack, it lands fine. Just not before that, not sure why. Is this in the invincibility part?

Good work though. Hope you turn this into a full game :D

(+1)

Thank you for such detailed review! I explained the guy before why it fits the theme, basically I watched the show Dark that works with time loops and explains that the object (in my game dungeon) is invincible-eternal since you never actually exit it. Also one of the potions is exacly that ... invincibility. In brackeys game jam there was a field to fill like "Why your game fits the theme" and I thought this will have it too so I could explain it more clearly haha. For the local saving yeah I guess I could've simply used player prefs... Didn't think od that but surley one of the things to add. Thanks again for playing our game and giving this deep of a review! :)