(Answering with my other account)
Thanks for the feedback and analysis! I was planning to add a mid-range leaping melee attack too and ways for her to stop the player from kiting. They are on my to-do list and I'm thinking how to implement them properly.
I wanted first to put this out because it was sitting on my hard drive and went full "screw that, we ballin'," even if it definitely needs more time in the oven.
Tbh the idea of making it a boss-centric game doesn't sound that bad. I might actually do that.
I hope go get a new version of it out this Summer!