Hello Shegi_4! Thanks for the comment explaining the confusion! (unfortunately most of my games I get comments about confusion, so you explaining which part was most confusing is helpful!). I believe I cause lots of confusion by assuming things. So maybe these are some assumptions I made:
Boss monster is created by swallowing too much yarn (this was the intro animation)
Player is stuck with them in a room [now here are many assumptions indeed! No explanation on my part this is the case (other than the fact there is nowhere to go but down I guess, but then begs the question, why was the player stuck up there in the first place?) ]. So Player has to escape/fix the issue. [Why do they have to do that? Not even an assumption here, I don't even explain it seems XD]
Boss moves erratically all over the place.
Player gets to untangle the yarn by matching 3 types/pieces of yarn together [from other comments I believe this is another assumption on my part that I didn't communicate clearly].
Different levels are accessed (through boss's erratic movement, PRESUMABLY while you untangle them from the inside).
Boss monster is now cute cat.
Do you think these points help a bit? Which one in your opinion would be the one I should have communicated more clearly or the one that was missing?
Thanks again! And do let me know if there were other confusing parts so hopefully i try better in the future!