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(+1)

Thanks for playing the game! Yeah, the cutscene walking bug was definitely something I didn't expect. It seems to be okay for some people and not okay for some people, so I've been thinking of other ways to check for the player's position when moving the player to a certain position.

At the end of the day not that big of a deal, and it didn't bother me personally. But obviously stuff like that doesn't a polished, release-ready game make, that's all ~ You and your team did fine :)