Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The randomization that you have some control over is a really fun idea, although I wish you’d incorporated that into the slot machine better. For me, a slot machine is an unclear visual symbol to use when you can pay for up to 5 random outcomes (each with three options).

I really liked the health animation! The sloshing when you heal was so fun. And the settings menu was surprisingly high effort too!

The amount of content you packed in was impressive, but I am not sure If felt that it added a lot? And, as others have said. the use of AI art felt very apparent and did hold back the submission visually, since everything had that uncanny sheen and slight lack of conformity.

Hi Kai, Thanks for playing the game and I appreciate your feedback!

It's kind of funny you bring up the AI graphics, the most AI images we used were mainly for the slot machine and the girl in the victory scene. The rest were from asset packs we bought from humblebundle and or GameDevMarket that have been sitting on our harddrive for years. But yeah, we are seriously lacking in the art department that's for sure...

Anyways, I'm glad you picked up on the amount of work we put into it.
I personally spent a ton of time on the menus, battle system, and the dungeon generation/crawling... I wish I would of had more time of course but it is what it is :).